// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com

#include "core/fpdfapi/page/cpdf_devicecs.h"

#include <algorithm>

#include "core/fpdfapi/parser/cpdf_array.h"
#include "core/fpdfapi/parser/cpdf_dictionary.h"
#include "core/fpdfapi/parser/cpdf_document.h"
#include "core/fpdfapi/parser/cpdf_stream_acc.h"
#include "core/fpdfapi/parser/cpdf_string.h"
#include "core/fxcodec/fx_codec.h"
#include "core/fxge/dib/cfx_cmyk_to_srgb.h"
#include "third_party/base/notreached.h"
#include "third_party/base/stl_util.h"

namespace {

float NormalizeChannel(float fVal) {
  return pdfium::clamp(fVal, 0.0f, 1.0f);
}

}  // namespace

CPDF_DeviceCS::CPDF_DeviceCS(int family) : CPDF_ColorSpace(nullptr, family) {
  ASSERT(family == PDFCS_DEVICEGRAY || family == PDFCS_DEVICERGB ||
         family == PDFCS_DEVICECMYK);
  SetComponentsForStockCS(ComponentsForFamily(GetFamily()));
}

CPDF_DeviceCS::~CPDF_DeviceCS() = default;

uint32_t CPDF_DeviceCS::v_Load(CPDF_Document* pDoc,
                               const CPDF_Array* pArray,
                               std::set<const CPDF_Object*>* pVisited) {
  // Unlike other classes that inherit from CPDF_ColorSpace, CPDF_DeviceCS is
  // never loaded by CPDF_ColorSpace.
  NOTREACHED();
  return 0;
}

bool CPDF_DeviceCS::GetRGB(pdfium::span<const float> pBuf,
                           float* R,
                           float* G,
                           float* B) const {
  switch (m_Family) {
    case PDFCS_DEVICEGRAY:
      *R = NormalizeChannel(pBuf[0]);
      *G = *R;
      *B = *R;
      return true;
    case PDFCS_DEVICERGB:
      *R = NormalizeChannel(pBuf[0]);
      *G = NormalizeChannel(pBuf[1]);
      *B = NormalizeChannel(pBuf[2]);
      return true;
    case PDFCS_DEVICECMYK:
      if (m_dwStdConversion) {
        float k = pBuf[3];
        *R = 1.0f - std::min(1.0f, pBuf[0] + k);
        *G = 1.0f - std::min(1.0f, pBuf[1] + k);
        *B = 1.0f - std::min(1.0f, pBuf[2] + k);
      } else {
        std::tie(*R, *G, *B) = AdobeCMYK_to_sRGB(
            NormalizeChannel(pBuf[0]), NormalizeChannel(pBuf[1]),
            NormalizeChannel(pBuf[2]), NormalizeChannel(pBuf[3]));
      }
      return true;
    default:
      NOTREACHED();
      return false;
  }
}

void CPDF_DeviceCS::TranslateImageLine(uint8_t* pDestBuf,
                                       const uint8_t* pSrcBuf,
                                       int pixels,
                                       int image_width,
                                       int image_height,
                                       bool bTransMask) const {
  switch (m_Family) {
    case PDFCS_DEVICEGRAY:
      for (int i = 0; i < pixels; i++) {
        *pDestBuf++ = pSrcBuf[i];
        *pDestBuf++ = pSrcBuf[i];
        *pDestBuf++ = pSrcBuf[i];
      }
      break;
    case PDFCS_DEVICERGB:
      fxcodec::ReverseRGB(pDestBuf, pSrcBuf, pixels);
      break;
    case PDFCS_DEVICECMYK:
      if (bTransMask) {
        for (int i = 0; i < pixels; i++) {
          int k = 255 - pSrcBuf[3];
          pDestBuf[0] = ((255 - pSrcBuf[0]) * k) / 255;
          pDestBuf[1] = ((255 - pSrcBuf[1]) * k) / 255;
          pDestBuf[2] = ((255 - pSrcBuf[2]) * k) / 255;
          pDestBuf += 3;
          pSrcBuf += 4;
        }
      } else {
        for (int i = 0; i < pixels; i++) {
          if (m_dwStdConversion) {
            uint8_t k = pSrcBuf[3];
            pDestBuf[2] = 255 - std::min(255, pSrcBuf[0] + k);
            pDestBuf[1] = 255 - std::min(255, pSrcBuf[1] + k);
            pDestBuf[0] = 255 - std::min(255, pSrcBuf[2] + k);
          } else {
            std::tie(pDestBuf[2], pDestBuf[1], pDestBuf[0]) =
                AdobeCMYK_to_sRGB1(pSrcBuf[0], pSrcBuf[1], pSrcBuf[2],
                                   pSrcBuf[3]);
          }
          pSrcBuf += 4;
          pDestBuf += 3;
        }
      }
      break;
    default:
      NOTREACHED();
      break;
  }
}
